I've always had a fascination for computers and technology, and I made a few apps for the iPhone, iPod touch, and iPad.
I'd like to share a couple with you today.
My first app was a unique fortune teller called "Earth Fortune" that would display different colors of Earth depending on what your fortune was.
My favorite and most successful app is "Bustin Jieber," which is — which is a Justin Bieber whack-a-mole.
我个人最喜欢、也是最成功的应用叫Bustin Jieber，它是一个—它是一个贾斯汀·比伯攻击器（ Whac-A-Mole原意为“打地鼠”游戏）。
I created it because a lot of people at school disliked Justin Bieber a little bit, so I decided to make the app.
So I went to work programming it, and I released it just before the holidays in 2010. A lot of people ask me, how did I make these?
A lot of times it's because the person who asked the question wants to make an app also.
A lot of kids these days like to play games, but now they want to make them, and it's difficult, because not many kids know where to go to find out how to make a program.
I mean, for soccer, you could go to a soccer team. For violin, you could get lessons for a violin.
But what if you want to make an app? And the kid's parents might have done some of these things when they were young, but not many parents have written apps.
Where do you go to find out how to make an app? Well, this is how I approached it, this is what I did.
First of all, I've been programming in multiple other programming languages to get the basics down, such as Python, C, Java, etc.
And then Apple released the iPhone, and with it, the iPhone software development kit, and the software development kit is a suite of tools for creating and programming an iPhone app.
This opened up a whole new world of possibilities for me, and after playing with the software development kit a little bit, I made a couple of apps, I made some test apps.
One of them happened to be "Earth Fortune," and I was ready to put "Earth Fortune" on the App Store,
Earth Fortune便是其中之一。在我准备好要将这个应用放到App store上去时，
and so I persuaded my parents to pay the 99 dollar fee to be able to put my apps on the App Store. They agreed, and now I have apps on the App Store.
我说服我的父母为我支付了99美元的费用，这样我就能让这个应用在App Store上上线了。他们同意了，于是现在App Store上便有了我开发的应用。
I've gotten a lot of interest and encouragement from my family, friends, teachers and even people at the Apple Store, and that's been a huge help to me.
很多12左右的孩子都喜欢玩游戏，而12岁的Thomas Suarez则自学成才，创造游戏。在成功地开发了Bustin Jieber（一款类似于“打地鼠”的游戏）等手机应用之后，他现在开始帮助其他的孩子成为应用开发人员。