TED演讲:游戏创造美好生活(9)

But it doesn't have to end there.

而这个过程可以实现永无止境。

This is really exciting.

这是令人非常激动的。

According to Herodotus, after 18 years the famine wasn't getting better,so the king decided they would play one final dice game.

据希罗多德所着,在18年后大饥荒没有任何改善、变好的迹象,因此,国王决定全国人玩最后一次骰子游戏。

They divided the entire kingdom in half.

他把全国人平均分成两组。

They played one dice game,and the winners of that game got to go on an epic adventure.

他们一起玩一场骰子游戏,游戏的胜利一方将会踏上冒险的远征行程。

They would leave Lydia,and they would go out in search of a new place to live,leaving behind just enough people to survive on the resources that were available,and hopefully to take their civilization somewhere else where they could thrive.

他们将会离开Lydia,去寻找一个新地方居住,留下来的人则可以用现存的资源度过饥荒,离开的人则肩负着传播、兴旺文明的重担。

Now, this sounds crazy, right?

这听起来很疯狂,难道不是吗?

But recently, DNA evidence has shown that the Etruscans,who then led to the Roman Empire,actually share the same DNA as the ancient Lydians.

不过,最近DNA证据显示罗马帝国的祖先—伊楚利亚人和古利迪亚人拥有相同的基因。

And so, recently, scientists have suggested that Herodotus'crazy story is actually true.

最近科学家们发现,希罗多德的疯狂故事在历史上确有其事。

And geologists have found evidence of a global cooling that lasted for nearly 20 years that could have explained the famine.

地质学家也寻找到了证据表明地球上曾经有过长达20年的全球降温,这就可以解释这次大饥荒的由来了。

So, this crazy story might be true.

因此,这个看似疯狂的故事兴许是真的。

They might have actually saved their culture by playing games,escaping to games for 18 years,and then been so inspired,and knew so much about how to come together with games,that they actually saved the entire civilization that way.

他们通过玩游戏保留了他们的文化,并且在游戏中躲避现实长达18年最终得以流传下来,他们早就参悟出了如何通过游戏把人聚到一起,也正是通过这种方式拯救了整个文明。

Okay, we can do that.

我们也可以通过这种方式做到。

We've been playing Warcraft since 1994.

人们从1994年开始就在玩魔兽了。

That was the first real-time strategy game from the World of Warcraft series. That was 16 years ago.

这是魔兽世界系列里的第一款实时的战略游戏,而这就是16年前的事情。

They played dice games for 18 years,we've been playing Warcraft for 16 years.

古人玩骰子游戏长达18年,我们则玩魔兽16年。

I say we are ready for our own epic game.

所以我断言,我们已经准备好去接受一个能改变我们生活的游戏了。

Now, they had half the civilization go off in search of a new world,so that's where I get my 21 billion hours a week of game-play from.

古人通过所掌握的二分之一的文明去寻找新世界,而我们现在则有每周长达210亿小时的玩游戏时间。

像《魔兽世界》这样的游戏,提供了一个让玩家在虚拟空间充当救世主的角色,并且同时激励这些玩家学习那些英雄们所具有的良好品质。那么我们能否利用这种机制去解决现实世界中的问题呢?Jane McGonigal说可以,并且给出了她的理由。


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